Full Version : XmlSpawner Waypoints
xmlspawner >>Q&A >>XmlSpawner Waypoints
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Novafire- 01-03-2006
Hi there,
I'm just wondering if it's possible for one of you guys to write a How Do I topic for waypoints.
Thanks in advance.
Cheers!
ArteGordon- 01-03-2006
yeah, thats an easy one. The way that you use waypoints is to simply add the waypoints like
[add waypoint
and keep adding as many as you would like to have in your chain of waypoints.
Then to link them together just double click each one and then target the next one in the chain.
To spawn things that will follow those waypoints, just set the Waypoint property on the spawner to point to the starting waypoint (set the property on the spawner and target the waypoint rune).
When you save xmlspawners that have a Waypoint setting, either the name (if the waypoint has been named) or the Serial id of the waypoint will also be saved so that if you reload the spawner the waypoint setting will be restored.
I'll add this to the How to forum. Thanks for the suggestion.
Novafire- 01-04-2006
Thanks for that ArteGordon. Now I could set up the skeletal knights to patrol outside the crypts
Cheers!