Full Version : Install help with Karmageddon's Ores
xmlspawner >>Troubleshooting >>Install help with Karmageddon's Ores
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ArteGordon- 06-21-2006
yeah, It was due to this mod.

QUOTE
public virtual int AbsorbDamage(Mobile attacker, Mobile defender, int damage) { if (Core.AOS) return AbsorbDamageAOS(attacker, defender, damage); double chance = Utility.RandomDouble();
Item armorItem;
if (chance < 0.07)
armorItem = defender.NeckArmor;
else if (chance < 0.14)
armorItem = defender.HandArmor;
else if (chance < 0.28)
armorItem = defender.ArmsArmor;
else if (chance < 0.43)
armorItem = defender.HeadArmor;
else if (chance < 0.65)
armorItem = defender.LegsArmor;
else
armorItem = defender.ChestArmor;
IWearableDurability armor = armorItem as IWearableDurability;
if (armor != null)
{
armor.OnHit(this, damage); // call OnHit to lose durability
// XmlAttachment check for OnArmorHit
damage -= Server.Engines.XmlSpawner2.XmlAttach.OnArmorHit(attacker, defender, armorItem, this, originaldamage);
}

that needed to be in AbsorbDamageAOS instead of AbsorbDamage. I have updated the installation instructions with more code context for that step to avoid confusion.