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Rocko- 01-12-2007
Medieval Dream is a No PK family style shard where RP is encouraged but not enforced.
We proudly offer instanced dungeon game play that is tied to fun in game quests similar to that of "the Lost Dungeon of Norrath" you found in Everquest. The main features include:

Fight through the dungeon to either rescue detained civilians, kill that tough monster boss, or just lay some waste.
The difficulty of the dungeon is automatically tuned to your skill level.
You own the whole dungeon, you are the hero, nobody else can enter it to steal your loot, or disrupt your questing.
Claim rewards after a battle (Incoming: the reward will be experience point for skill gain, and a few fine items if you are lucky enough).
The quests are solo type for now. Party version of instanced dungeon tied to quests are on the way, with limited time of quest completion, which truely resembles LDoN.

Other custom features you can find on our shard:
Experience based skill gain. Gain rate for different skills are more balanced. Various ways to gain experience, including direct usage and questing and more in the future. So leveling is not boring anymore.
We use Ilshenar map. You can do treasure hunting in Ilshenar.
Monsters troups invading town, one of the town currently fell under the undead's grip and waiting for you to save it.
Player can choose to play a town guard by defending the town. A chance to be promoted to guard captain, and have the power to deploy NPC town guard to fight for you.
Fun hirlings (aka henchman), of fighter, archer, or mage type. Adventuring is never alone.
Unique bardic game play, songs are similar to everquest game play in that the bard has to put constant effort into it to keep the songs going.
A combination of pre-AOS armor rating with AOS elemental resists. Many AOS bonuses are removed from equipments to make the game much less item-centric, which is one of the major complain for AOS. Parrying works in a hybrid way of pre-AOS and AOS.
Incoming: a unique crafting system, where all types of raw material have their own special usage. You never have to toss away all the dull copper ingot again. Crafters will be really important in the food chain, adventures will rely heavily on crafters.
A realistic crops/fruit tree system, that your crops can catch fungus and pests and requires your attention. For dedicated farmers.
And more are rolling in...
Some more general game features are:
No uber items. No freebies (once the game goes live.) Standard skill cap (700) and stat cap (225).
We use Knives' town house. And we will add house yard for players to have fun decorating their home and raise crops/farm animals.
We use ArteGordon's Xmlspawner to spawn the world.
We are not a potluck of a bunch of random custom features drag-N-dropped from RunUO forum. Instead, we try to write custom features by ourselves, and for available custom packages out there, we carefully select only those that we believe are very well done and are absolutely necessary for us.
The shard status:
Currently we are in alpha phase, as more unique and fun features are rolling in. Test shard feature was enabled to allow players to set stats and skills to fully test our game features. We plan to go beta in March, and go live in April. When we go live, we will disable the test shard feature, and everything will be hard earned from then on.
Again, we are a RP/PVM shard, non-concensual PVP (PK) is strictly prohibited. We strive to create a fun environment for mature players and their families to hang out and have a good time. We welcome all players looking for such a place to call home to visit us, and have some fun.
Our shard forum can be found at
http://medievaldream.17.forumer.com
Thank you and we look forward to seeing you on the Medieval Dream, either to help us test out features or just have fun, and in the next a few months build this place into a dream land for both casual and avid non-PVP players!
Rocko
Owner of
http://www.medievaldream.com