Full Version : 3.11 package problems.
xmlspawner >>Troubleshooting >>3.11 package problems.
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gizmo- 06-16-2006
The feature by the text entry isnt working right. When you select the mobile/item from thelist. Its not appearing in the entry. even after a refresh.
When you add a Entry, it closes out the Main Gump but adds the entry.
ill post more as I start using it. BTW Thanks for the quick response man. Great work on getting this running for 2.0.
ArteGordon- 06-16-2006

QUOTE (gizmo @ June 16, 2006 03:17 pm)
The feature by the text entry isnt working right. When you select the mobile/item from thelist. Its not appearing in the entry. even after a refresh. When you add a Entry, it closes out the Main Gump but adds the entry. ill post more as I start using it. BTW Thanks for the quick response man. Great work on getting this running for 2.0.

yes, I noticed the gump closure after closing a textentrybook.
I'll take a look at the mobile/item selection gump issue. I suspect they both involve some changes in the gump callback arguments. Probably nothing major.
gizmo- 06-16-2006
yeah other then that been toying around with it. Everything else so far seems to be working fine. Gonna run some sequence stuff and other things to test this bad boy out. Ill keep ya posted.
penndragon- 06-18-2006
Having trouble getting the new release to import Neruns new maps. Anybody else?
ArteGordon- 06-18-2006

QUOTE (penndragon @ June 18, 2006 06:28 am)
Having trouble getting the new release to import Neruns new maps. Anybody else?

I'll have to take a look at the new maps. He may have changed the format.
manofwar- 06-18-2006
Yes, It the new type of spawner nerun now uses which has subspawns. Its kinda kool since it will lower spawner count. What i have seen on runuo Arte is on it.
ArteGordon- 06-19-2006
the gump and .map importing issues have been fixed in the latest version 3.12 release.