Full Version : Skill Trigger Property works if not 2 words?
xmlspawner >>Scripting Support >>Skill Trigger Property works if not 2 words?
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thristam- 01-02-2009
Heya,
I seem to have a problem with the Skill Trigger Property on the spawner. If i set the skill trigger to Hiding,+,50,100 it seems to take it just fine, as a matter of fact, any one word skill is taken. However, if i set the skill trigger property to somthing like animal training or Detecting Hidden, it resets the Skill Trigger to null. Is there somthing im missing?
Detecting Hidden,+,50,100
Does this look right?
thristam- 01-04-2009
I finally figured this out.
When adding Skills, they must follow the same way their are described in their scripts
So Detect Hidden would be DetectHidden and Animal Taming is AnimalTaming. Capitalization is important i believe.
Pug- 03-03-2009
thristam - I was wondering how to use the skill triggering for the XML Spawners and NPCs, If I wanted a spawner to trigger only when a player skill is below 50 lets say, how would I type it in. And would it be the same for a QuestNPC?