Full Version : Enable/Disable
xmlspawner >>Q&A >>Enable/Disable
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DrussRob- 01-11-2006
Is there an enable and disable function for single entries like the meagspawner system's?
The reason I ask is there are times when I set up a spawner (like a bash event) with quite a few entries in it, each one with it's own properties to the entry. I then use the enable/disable feature of each entry to turn certain monsters on and off during the event or whatever else. It's alot more convenient than having to recreate each entry every time or having to keep up with what could be more than 20 spawners all in one spot.
thx
ArteGordon- 01-11-2006
no, there isnt, but it is on the list. Godfood also requested a feature like this in the requests forum.
DrussRob- 01-11-2006
It's a most handy feature indeed. I guess as a temp fix you could just change the Count/Max to 0/0, then back up when you want to spawn that creature again.
ArteGordon- 01-11-2006

QUOTE (DrussRob @ Jan 11 2006, 01:47 PM)
It's a most handy feature indeed. I guess as a temp fix you could just change the Count/Max to 0/0, then back up when you want to spawn that creature again.

right. currently just setting max to 0 will disable it, but having a box to click would be more convenient.
ArteGordon- 01-11-2006
added in the next release.
DrussRob- 01-12-2006

QUOTE (ArteGordon @ Jan 12 2006, 12:23 AM)
added in the next release.

Wow! Now that's service!
ArteGordon- 01-12-2006

QUOTE (DrussRob @ Jan 12 2006, 01:29 PM)

QUOTE (ArteGordon @ Jan 12 2006, 12:23 AM)
added in the next release.

Wow! Now that's service!
now that its in, I really like it. I had just gotten used to setting max to zero when I wanted to disable things, but this is much more convenient.
I should have mentioned in the changelog that the disabled status of entries is not saved to XML when you save spawners.