Full Version : Returning to server administration and what the???
xmlspawner >>Q&A >>Returning to server administration and what the???
<< Prev | Next >>
bubzy1000- 10-28-2006

QUOTE
<?xml version="1.0" standalone="yes"?> <XmlQuestNPC> <NPC> <Name>Andrey</Name> <Running>True</Running>
<ProximityRange>3</ProximityRange>
<AllowGhost>False</AllowGhost>
<SpeechPace>10</SpeechPace>
<ResetTime>0.333333333333333</ResetTime>
<ConfigFile>npcbase</ConfigFile>
<SpeechEntries>10</SpeechEntries>
</NPC>
<SpeechEntry>
<EntryNumber>0</EntryNumber>
<ID>0</ID>
<Keywords>Hello there!</Keywords>
<DependsOn>0</DependsOn>
<Pause>1</Pause>
<PrePause>-1</PrePause>
<LockConversation>True</LockConversation>
<IgnoreCarried>False</IgnoreCarried>
<AllowNPCTrigger>False</AllowNPCTrigger>
<SpeechStyle>Regular</SpeechStyle>
<SpeechHue>-1</SpeechHue>
</SpeechEntry>
<SpeechEntry>
<EntryNumber>10</EntryNumber>
<ID>10</ID>
<Text>I have a problem, and I need your help, will you do me a favour?</Text>
<DependsOn>0</DependsOn>
<Pause>1</Pause>
<PrePause>-1</PrePause>
<LockConversation>True</LockConversation>
<IgnoreCarried>False</IgnoreCarried>
<AllowNPCTrigger>False</AllowNPCTrigger>
<SpeechStyle>Regular</SpeechStyle>
<SpeechHue>-1</SpeechHue>
</SpeechEntry>
<SpeechEntry>
<EntryNumber>20</EntryNumber>
<ID>20</ID>
<Text>Great! Heres what i need.</Text>
<Keywords>yes,ok,ye,sure,k,np</Keywords>
<DependsOn>10</DependsOn>
<Pause>1</Pause>
<PrePause>-1</PrePause>
<LockConversation>True</LockConversation>
<IgnoreCarried>False</IgnoreCarried>
<AllowNPCTrigger>False</AllowNPCTrigger>
<SpeechStyle>Regular</SpeechStyle>
<SpeechHue>-1</SpeechHue>
</SpeechEntry>
<SpeechEntry>
<EntryNumber>30</EntryNumber>
<ID>30</ID>
<Text>Okay.</Text>
<Keywords>No,nope,no way</Keywords>
<DependsOn>10</DependsOn>
<Pause>1</Pause>
<PrePause>-1</PrePause>
<LockConversation>True</LockConversation>
<IgnoreCarried>False</IgnoreCarried>
<AllowNPCTrigger>False</AllowNPCTrigger>
<SpeechStyle>Regular</SpeechStyle>
<SpeechHue>-1</SpeechHue>
</SpeechEntry>
<SpeechEntry>
<EntryNumber>40</EntryNumber>
<ID>40</ID>
<Text>MIND YOUR MOUTH!!!!</Text>
<Keywords>fuck,shit,piss,cunt,arse,wank</Keywords>
<DependsOn>10</DependsOn>
<Pause>1</Pause>
<PrePause>-1</PrePause>
<LockConversation>True</LockConversation>
<IgnoreCarried>False</IgnoreCarried>
<AllowNPCTrigger>False</AllowNPCTrigger>
<SpeechStyle>Regular</SpeechStyle>
<SpeechHue>-1</SpeechHue>
</SpeechEntry>
<SpeechEntry>
<EntryNumber>50</EntryNumber>
<ID>50</ID>
<Text>lol? are you REALLY laughing?</Text>
<Keywords>lol,rofl,lawl,kawk</Keywords>
<DependsOn>10</DependsOn>
<Pause>1</Pause>
<PrePause>-1</PrePause>
<LockConversation>True</LockConversation>
<IgnoreCarried>False</IgnoreCarried>
<AllowNPCTrigger>False</AllowNPCTrigger>
<SpeechStyle>Regular</SpeechStyle>
<SpeechHue>-1</SpeechHue>
</SpeechEntry>
<SpeechEntry>
<EntryNumber>60</EntryNumber>
<ID>60</ID>
<DependsOn>20</DependsOn>
<Pause>1</Pause>
<PrePause>-1</PrePause>
<LockConversation>True</LockConversation>
<IgnoreCarried>False</IgnoreCarried>
<AllowNPCTrigger>False</AllowNPCTrigger>
<SpeechStyle>Regular</SpeechStyle>
<SpeechHue>-1</SpeechHue>
<Gump>GUMP,Andrey,3/My axe is blunt, and it needs to be sharpened again, if you take it to Simeon the weaponsmith He can do the job, i will reward you handsomely</Gump>
</SpeechEntry>
<SpeechEntry>
<EntryNumber>70</EntryNumber>
<ID>70</ID>
<DependsOn />
<Pause>1</Pause>
<PrePause>-1</PrePause>
<LockConversation>True</LockConversation>
<IgnoreCarried>False</IgnoreCarried>
<AllowNPCTrigger>False</AllowNPCTrigger>
<SpeechStyle>Regular</SpeechStyle>
<SpeechHue>-1</SpeechHue>
</SpeechEntry>
<SpeechEntry>
<EntryNumber>80</EntryNumber>
<ID>80</ID>
<Keywords>Accept</Keywords>
<Action>GIVE/&lt;questholder/name/A Jagged Edge/description1/Take Andrey's Axe to Simeon the Weaponsmith/description2/Return Andrey's Sharpened Axe/objective1/GIVENAMED,Simeon,Andrey's Axe,1/objective2/GIVENAMED/Andrey, Andrey's Sharpened Axe,1/autoreward/true/rewardstring/@bag/ADD/goldring&gt;</Action>
<DependsOn>60</DependsOn>
<Pause>1</Pause>
<PrePause>-1</PrePause>
<LockConversation>False</LockConversation>
<IgnoreCarried>False</IgnoreCarried>
<AllowNPCTrigger>False</AllowNPCTrigger>
<SpeechStyle>Regular</SpeechStyle>
<SpeechHue>-1</SpeechHue>
</SpeechEntry>
<SpeechEntry>
<EntryNumber>90</EntryNumber>
<ID>90</ID>
<Action>GIVE/&lt;axe/name/Andrey's Axe/Hue/2212&gt;</Action>
<DependsOn>80</DependsOn>
<Pause>1</Pause>
<PrePause>-1</PrePause>
<LockConversation>True</LockConversation>
<IgnoreCarried>False</IgnoreCarried>
<AllowNPCTrigger>False</AllowNPCTrigger>
<SpeechStyle>Regular</SpeechStyle>
<SpeechHue>-1</SpeechHue>
</SpeechEntry>
</XmlQuestNPC>

Heres my quest, please excuse the bad language in the middle.
when the questholder is given, i get an error
XmlQuestNPC:goldring : Property not found
bubzy1000- 10-28-2006
done, i put a "/" where there should have been a ","