Full Version : No data after importing .map files
xmlspawner >>SpawnEditor 2 Troubleshooting >>No data after importing .map files
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ers77- 11-08-2007
I'm trying to import older .map files. I can do this from within the UO client using [xmlimportmap and it works perfectly (though I have to use the directory and not individual files).
When I try to use the Editor to do this, I can select the .map file out of the file-browser dialog and click okay, but nothing happens.
Have I missed a step somewhere?
Thanks,
ERS77
ArteGordon- 11-08-2007
this is using the "File->import .map file" option?
It should work, although I dont know if I have any old .map files around to test it out. If you post one I can take a look.
(edit)
I think that you may be trying to import files with nerun's newer .map format. The [xmlimportmap command supports it but I never added support for it to the spawneditor.
The only option there is to import it using [xmlimportmap, and then save it out into XML with [xmlsave, and then load the XML into the editor.
ers77- 11-08-2007
Ahhh okay that makes a lot of sense. Yeah I'll just do in-client reads/exports, since I only have to do it once.
Thanks again for your help!