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xmlspawner >>Q&A >>badspawn
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oenone- 12-25-2006
I am using RunUO 2.0 RC1 and I installed XMLSpawner2
I imported All Spawns 3.0 (by SirSly) and the spawns all seem to be working but when I boot my server it complains and tells me I have thousands of 'bad spawns' and logs them to a badspawn file.
Does anyone have any idea what is causing that? It's driving me nuts not knowing as it seems like it is something (in spite of the spawns actually working) that I ought to be concerned about.
Thanks in advance!
ArteGordon- 12-25-2006
it means that you are trying to spawn things that you dont have the scripts for. Look in the badspawn.log file in your main RunUO folder to see what you are missing.
oenone- 12-25-2006
Thank you! That at least helps me to narrow down the problem.
I seem to be missing some monster scripts. I found SOME of them, but I have been digging around in all the distro files I can find and I can't seem to find others though and I know they aren't in my RunUO installation.
Does anyone know where I can find the following monsters/mobiles?
GiantSquid
LordWaterElemental
MutantSeaHorse
SeaDaemon
SeaSnake
SeaUrchant
WaterDragon
WaterSerpent
NeptuneRider
WalkableDeepSeaSerpent
DeepSeaElemental
Bower
Auctioner
ObsidousExchanger
CopperExchanger
If someone could point me to where these scripts can be found or even email them to me I would be forever grateful. It's frustrating enough when I cause my own problems but it seems odd for a spawner distro like SirSly's kit to not publish all of the dependencies it has. *sigh*
ArteGordon- 12-26-2006
sorry, I'm afraid that I've never seen those customs.
oenone- 12-26-2006
Oh well... thanks for helping anyway I'll bumble through it!